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Third party develops new S2S Protocol tool kit
Published:  01 March, 2007

Since its announcement last year to allow and encourage independent third-party development of protocol tool kits, companies have been progressing steadily on test suites for Gaming Standards Association protocols. Now GSA is proud to announce the release of a tool kit for its System-to-System (S2S) protocol.

Illinois-based technology company Digital Dynamics has developed and released S2SConnect, which enables gaming manufacturers to quickly add S2S to their gaming products. S2SConnect contains a number of value-add features, including synchronous and asynchronous support, client and host support, automatic communication retries, message validation, a pluggable network transport layer and type safety.

GSA President Peter De Raedt said, “Our goal is to encourage third-party companies to develop tool kits for our protocols to drive the speed of implementation. We are very pleased that Digital Dynamics answered that call. We believe that the industry will be excited about their S2SConnect tool.”

Digital Dynamics has been working with GSA for several years towards gaming protocols standardization. More information about the new S2SConnect tool kit is available on the company’s website, www.digdyn.com.

Tool kits are development suites that accompany standards and allow game manufacturers to implement and test the standard on their equipment. Casino operators can use the tool kits to improve their operational efficiency.

GSA’s S2S protocol provides the foundation for multi-system management of casino floors, allowing player tracking, ticket-in-ticket-out (TITO) and accounting systems from multiple manufacturers to co-exist on a single casino floor.


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